![]() ![]() If you hit side light at very close range, then you have to jump backward, then turn back around quickly, then use recovery. It works at all ranges but if you hit side light at far range, you have to jump forward before using recovery. This combo works at 0 all the way to 250 damage. It's important to practice the timing of the inputs because the timing is very tight. ![]() Start by landing side light, wait 2/5th of a second, then jump into recovery. If you hit side light close range at 0-160 damage, then you just have to jump straight up into down air. At 0-130 damage, it works at mid to close range, but if you hit side light at mid range, you have to jump forward a tiny bit before using down air. This combo works from 0 up to 160 damage. The same reasoning applies for this as it did for the side light into side air. It's important to practice the timing of the inputs because the timing is very tight and it's possible to use down air too early as well as too late. Start by landing side light, wait 2/5th of a second, then jump, wait almost 1/4th of a second, then down air. So if you land side light up close at lower damages, you just have to jump straight up into neutral air, but if you land side light at max range at higher damages, you have to jump forward into neutral air, and if you hit at side light at the midranges then jump forward only a little bit into neutral air. Just keep in mind that it works most consistently when the neutral air hits in front of the user. You can start this combo with side light hitting at any range. This combo easily works from 0 damage all the way to 300 damage. There's quite a bit of time to input the jump into neutral air, so there's no need to practice this combo that much, just make sure you jump before using neutral air. ![]() Start by landing side light, wait 2/5th of a second, then jump into neutral air. If you hit side light, at very close range, you have to jump backwards then turn around for side air otherwise the beginning of the side air will start behind the enemy and miss. But above 130 damage, you have to hit side light at either very close range or at the very max range, nothing in between. At 0-130 damage, it works at all ranges including mid and far range. This combo works from 0 up to 230 damage. This is because unlike most side airs, the lance side air when active, moves only forward and not upwards during a jump, and since sight light hits the enemy upwards, you want to jump high enough before using side air to hit your enemy with it. It's important to practice the timing of the inputs because the timing is very tight and it's possible to use side air too early as well as too late. Valhalla forms strange alliances, and Mordex finds himself in accord with the likes of Thatch and Azoth, much to the fury of his nemesis.Start by landing side light, wait 2/5th of a second, then jump, wait almost 1/4th of a second, then side air. In Valhalla, Mordex is horrified and delighted to find the monster is his true form. Calling on dark magic, he ambushed Diana and escaped with his prize. Soon, only the vigilance of another hunter, Diana, stood between him and his ultimate target: the Geminius Virens - a cursed artifact hidden in the deepest vaults of the Order. No one questioned that Mordex himself seemed quite well fed.Īcclaim and promotion followed. ![]() Trapped in an unholy ice storm, his team surrounded by werewolves and giants, he told a tale of starvation, desperation, and heroic battle. And now he saw his chance to gain power of a whole new sort.Ī year later, Mordex returned from the north with a tale of horror and victory. He overthrew the Cult of The Ice Witch but reported their Tome of Rituals "lost in the fire." He destroyed the Wraith of Darkmoor but secretly took the fiend's great scythe Cull for himself. Mordex had wormed his way into the noble Order not to do good, but to get closer to the monsters whose powers he so desired. So when Octavius Mordex, Master Hunter of the Order of the Exalted Lion, was ordered to take his team into the frozen north to hunt down a plague of werewolves and frost giants, he knew he had to plan his treachery carefully. A werewolf bite rarely works, because the bite is almost always followed by being eaten by a werewolf. It is not easy to become a lycanthrope on purpose. "Yeah, well, she should have suspected something when she found me sleeping under the porch." – Mordex Lore The Ravenous "And to think my Order's own quartermaster, Octavius Mordex, was a stinking werewolf all along." – Diana telling Ada the story of her betrayal. ![]()
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